CASE STUDIES
CASE STUDIES
Explore 24 years of diverse UX design expertise across industries including automotive, agriculture, insurance (car, home, life), and healthcare.
Explore 24 years of diverse UX design expertise across industries including automotive, agriculture, insurance (car, home, life), and healthcare.
My user-centered approach, combining various design processes, has led to transformative solutions. Collaborating with cross-disciplinary teams, I've shaped experiences that put users front and center in every project.
My user-centered approach, combining various design processes, has led to transformative solutions. Collaborating with cross-disciplinary teams, I've shaped experiences that put users front and center in every project.
CX Insights Framework
Discover how the UX Research Lab at State Farm was revolutionized when I spearheaded the creation of a pioneering platform designed to track and analyze the full spectrum of customer experience research.
Weather & Field Insights
Converted insights from grower and sales consultant interviews into a prototype that achieved an 87.5% success rate in user studies.
Global Navigation
Drove ideation and prototyping for improved navigation, with A/B testing showing 70% user preference for the new design.
Quality Control Touchscreen UI
Join me in my formative steps into the realm of UX when I took the reins to conduct on-site field research, synthesize staff feedback, and guide my team toward efficient research, design, and UI production methods.
VIDEO GAME UI
VIDEO GAME UI
Crafting the art, design, user experience and (sometimes) code for four AAA game interfaces was an amazing experience. Read about each experience below:
Crafting the art, design, user experience and (sometimes) code for four AAA game interfaces was an amazing experience. Read about each experience below:
SAINTS ROW 2
Explore how I collaborated on defining the art style with my fellow artists and implemented innovate designs that carried forward into the sequels.
RED FACTION: ARMAGEDDON
Pushing the boundaries of the Volition Interface Tool.
MORTAL KOMBAT
Pushing the boundaries of the Volition Interface Tool.
INJUSTICE: GODS AMONG US
Pushing the boundaries of the Volition Interface Tool.
PROCESS & PRINCIPLES
PROCESS & PRINCIPLES
Designing with intention and insight is at the heart of every successful project. Dive into my core beliefs and methodologies that guide each creation, ensuring a seamless fusion of form and function.
Designing with intention and insight is at the heart of every successful project. Dive into my core beliefs and methodologies that guide each creation, ensuring a seamless fusion of form and function.
USER-CENTERED DESIGN
Prioritize users' needs and behaviors at every design stage, enhancing usability and satisfaction through empathetic insight.
Innovative Problem-Solving
Utilize design methodologies like Double Diamond and Design Thinking for comprehensive, inventive solutions.
Responsive & Adaptive
Ensure interface adaptability across devices, maintaining consistent user experiences and seamless interactions.
Accessibility and Inclusivity
Commit to designs that are usable and equitable for everyone, regardless of ability or situation.
Artistic Design Principles
Merge aesthetic appeal with functionality, invoking fundamental design principles such as balance, contrast, hierarchy, and harmony.
Research-Driven Decisions
Employ continuous user research and feedback, grounding design choices in real-world data and experiences.
whose childhood was painted with vibrant strokes of art and animation, inspired by videogames, comic books, and movies.
whose childhood was painted with vibrant strokes of art and animation, inspired by videogames, comic books, and movies.
whose childhood was painted with vibrant strokes of art and animation, inspired by videogames, comic books, and movies.
whose childhood was painted with vibrant strokes of art and animation, inspired by videogames, comic books, and movies.
His early days were spent sketching on graph paper, the grids guiding his hand as he recreated pixel art from beloved games like Mario and Metroid, crafted intricate Dungeons and Dragons maps, or brought sci-fi movie robots to life.
His early days were spent sketching on graph paper, the grids guiding his hand as he recreated pixel art from beloved games like Mario and Metroid, crafted intricate Dungeons and Dragons maps, or brought sci-fi movie robots to life.
Under his brother's guidance, Derik discovered a digital canvas with Electronic Arts Deluxe Paint II, embarking on a journey of endless possibilities. His persistence transformed every challenge into an achievement.
Under his brother's guidance, Derik discovered a digital canvas with Electronic Arts Deluxe Paint II, embarking on a journey of endless possibilities. His persistence transformed every challenge into an achievement.
Derik's affinity for computers grew with him, leading him into the realm of graphic design. He mastered the art of vector graphics, marking his evolution into a digital artist. Throughout high school, he became the go-to designer for custom t-shirts and baseball hat logos, all thanks to his burgeoning digital skills.
Derik's affinity for computers grew with him, leading him into the realm of graphic design. He mastered the art of vector graphics, marking his evolution into a digital artist. Throughout high school, he became the go-to designer for custom t-shirts and baseball hat logos, all thanks to his burgeoning digital skills.
Fueled by self-sufficiency, he delved deeper into scripting and interaction. His innate empathy steered him towards user-centered design, culminating in his groundbreaking role at GM/Saturn in 1999.
There, he revolutionized the UX process, introducing field research with plant-floor employees, pioneering ideation and design iteration, and anchoring moderated usability interviews to secure feedback and buy-in.
Fueled by self-sufficiency, he delved deeper into scripting and interaction. His innate empathy steered him towards user-centered design, culminating in his groundbreaking role at GM/Saturn in 1999.
There, he revolutionized the UX process, introducing field research with plant-floor employees, pioneering ideation and design iteration, and anchoring moderated usability interviews to secure feedback and buy-in.
Away from his professional zeal, Derik unwinds with his family, indulging shared passions for nature, travel, gaming, and movies. Together, they explore worlds both real and imagined, continuing his lifelong journey of discovery and creation.
Away from his professional zeal, Derik unwinds with his family, indulging shared passions for nature, travel, gaming, and movies. Together, they explore worlds both real and imagined, continuing his lifelong journey of discovery and creation.